I don’t know like making NPCS IMPOSSIBLY BRIGHT IN THE DEAD OF NIGHT? They look way less radio-active now. It’s also good manners to always update it when you move or change anything in that level so it doesn’t look wrong. Well lit NPCs So to save you all a lot of memory it’s good manners to “bake” lighting into a level rather than calculate it in run-time.But from now on textures that are always needed, like Foster, will just exist with a high-end texture, no need to “stream” – that end result will just look like he’s always his most handsome self. Your game is basically “streaming” in the high quality textures by looking them up once needed. This is why sometimes things look a little blocky before they become clearer as the game is finished loading up. Quick Textures So when you load up a game the engine is trying to load up textures as quickly as possible by looking up what’s in memory first before refining it later.NPC Triplets SORRY! We realised that the rate of NPC twins and triplets was unrealistic and not immersive.They sometimes pushed players into a soft-lock by pushing the player off the NavMesh! Super mean. Reginald Poetry Reading Got a few complaints that the turnout was bad.“Improved Joey Shell Initialisation” Better Joey.Joey clipping into Foster When Joey is he’s a much taller than we accounted for.And when one of them doesn’t make like a □ and □ you end up with two of them! – This also happened to ! Thank you for reporting, this should now be fixed! Every player model has a stunt double for the cutscenes. Double Joey all the way across the sky I’ll tell you a little secret.Cube Puzzle Camera Bug A little spoilery:.Hint States Some Speedrunners would start being out of sync with the Hint States because things were done in such an overly efficient way, that we didn’t account for (like using prior play-through knowledge and doing things ahead of time).Woop Woop that’s the sound of the Police Spoilers ahead: In Recycling there is a puzzle where you need to and if you do this However, when saving and reloading in a particular way Terrifying.See also The Dark Pictures: Man of Medan Update 1.15 Details Makes sense, looks good, what could possibly go wrong? You click on it, and he’ll position himself in a way that we have the animation for. Going Viral Big, BIG End-Game Spoiler, but very funny So to line up character interaction with animation, we make Foster approach things from a specific angle or direction.Walk and talk buddy, it’s not rocket surgery!
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